This project, was initially intended to run efficiently on low-end Android handheld devices, started as a joint effort between a friend and me. The objective was to develop a basic survival game, but unfortunately, it was never completed.
I personally created every visual element from the ground up, starting with the 3D models, which were modeled directly low poly, without any baking. For the textures, I opted for a hand-painted approach, allowing me to achieve a stylized look.